When it comes to compositing work, it usually means replacing a bad area from the main shot with a good area from another shot. But what if the second shot is just as bad as the main shot? Or what if there’s no second shot at all? We’ve all been there.
They look simple yet very engaging and the reason why the cinemagraph has been invented in the industry is to allow photographers to preserve the living moment. “More than a photo, but less than a video” is the most common expression used to describe this type of artwork.
There always seems to be an interest, as well as a bit of confusion, when it comes to color grading techniques. Getting good color can sometimes be a difficult task, but like photography or painting, color grading is an art form that is best learned by doing.
Most of the time I get asked to deliver the final files in the AdobeRGB color space and I have absolutely no problem doing so. Unless the client has sent the files in the sRGB color space. That would be a problem, because converting from sRGB to AdobeRGB is pointless.
Makeup knowledge is a game changer and it could represent a big advantage in the retouching industry. This article’s purpose is to expose some basic facts and techniques derived from professional hi-end makeup artists that can be used in your retouching workflow.
When we talk about photo retouching, we talk about details and flaws that (al least sometimes) can be very easily omitted after spending a few hours working on a single image. That’s why we need a special technique to take care of this problem.
Adobe Photoshop CS4, CS5 and CS6 use the GPU when the installed video card supports the OpenGL standard and has at least 512MB of video RAM. The advantages of using a compatible video card with Photoshop are that you can experience better performance and a lot more fancy features.